Index I

m
Line 19: Line 19:
<pick>'''Interruption''' - Where a contestant has pressed their buzzer before the host has finished reading out the question. Interruptions are generally discouraged in quiz shows since they prevent the viewer from answering the question. Interruptions can be reduced or eliminated by introducing a swerve to some questions, fining contestants for incorrect interruptions, or disabling the buzzers until the question has been read out.</pick>
<pick>'''Interruption''' - Where a contestant has pressed their buzzer before the host has finished reading out the question. Interruptions are generally discouraged in quiz shows since they prevent the viewer from answering the question. Interruptions can be reduced or eliminated by introducing a swerve to some questions, fining contestants for incorrect interruptions, or disabling the buzzers until the question has been read out.</pick>
<pick>'''Island''' - A movable, standalone piece of the set, such as those used on [[The Price is Right]].</pick>
<pick>'''Island''' - A movable, standalone piece of the set, such as those used on [[The Price is Right]].</pick>
-
<pick>'''Isolation booth''' - A see-through box which a contestant sits inside so that they cannot hear what is going on in the rest of the studio. This might be for the purposes of a "matching responses"-type game, or to ensure that the contestant does not hear any answers from the studio audience. In [[Twenty One]], both players spent the entire game in their isolation booths, enabling each player to answer questions and decide when to stop without any knowledge of their opponent's situation.</pick>
+
<pick>'''Isolation booth''' - A see-through box which a contestant sits inside so that they cannot hear what is going on in the rest of the studio. This might be for the purposes of a "matching responses"-type game, or to ensure that the contestant does not hear any answers from the studio audience. In [[Twenty-One]], both players spent the entire game in their isolation booths, enabling each player to answer questions and decide when to stop without any knowledge of their opponent's situation.</pick>
</choose>
</choose>

Revision as of 19:52, 6 June 2006

I is for... Interceptor - The theme tune was called Rock Revolution, and was based on the Revolutionary Etude by Chopin.


Shows

Title Genre
I Can Do That Childrens
Ice Warriors Action/adventure
I'd Do Anything Stunt/dare show
If I Ruled the World... Comedy panel game (politics)
I'm an Aussie... Get Me Out of Here! Reality
I'm a Celebrity... Get Me Out of Here! Reality
I'm Famous and Frightened! Reality
I'm Sorry I Haven't a Clue Radio, comedy panel game
I'm the Answer Quiz, general knowledge
Incognito Puzzle
Incredible Games Childrens
The Indoor League Sports
In It to Win It Quiz, general knowledge
In My Opinion Panel game
Innovation Nation Technological
Inside Clyde Childrens
Insides Out Childrens
Inspiration! Radio quiz, themed (science and inventions)
Interpub Quiz, general knowledge
In the Dark Stunt/dare show
Intellect Puzzle
Interceptor Action/adventure
International King of Sports Sports
The Interrogators Action/Adventure
Intuition Family game show
Invasion Wales Quiz, themed (Wales)
I Suppose You Think That's Funny Comedy panel game (about comedy)
It's a Knockout/Jeux Sans Frontieres Stunt/dare show
It's Anybody's Guess Family game show
It's a Shame! Childrens
It's Beadle Stunt/dare show
It's Not the Answer Quiz, general knowledge
It's Only TV... But I Like It Quiz, themed (television)
It's Patently Obvious Panel game
It's Torture! (Motormouth) Childrens
It's Tough at the Top Childrens
It's Your Word Childrens
ITV Play Puzzle
ITV Soap Challenge Quiz, themed (ITV soap operas)
I've Got a Secret Panel game
A Labyrinth Games site.
Design by Thomas.
Printable version
Editors: Log in